Quick Claw
held items
Held: Holder has a 3/16 (18.75%) chance to move first.
An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.
Where
- School Boy's House / Yellow Town
Seen in game
Development in progress.
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held items
Held: Holder has a 3/16 (18.75%) chance to move first.
An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.
Where
Seen in game
type enhancement
Held: Normal-Type moves from holder do 20% more damage.
An item to be held by a Pokémon. It’s a sumptuous scarf that boosts the power of Normal-type moves.
Where
held items
Held: Provides a 1/10 (10%) boost in accuracy to the holder.
An item to be held by a Pokémon. It’s a magnifying lens that slightly boosts the accuracy of moves.
Where
Seen in game
held items
Held: Provides a 1/5 (20%) boost in accuracy if the holder moves after the target.
An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted.
Where
held items
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.
An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used.
Where
spelunking
For 100 steps, prevents wild encounters of level lower than your party’s lead Pokémon.
An item that prevents any low-level wild Pokémon from jumping out at you for a while.
Where
type enhancement
Held: Bug-Type moves from holder do 20% more damage.
An item to be held by a Pokémon. It’s a shiny silver powder that will boost the power of Bug-type moves.
Where
spelunking
For 250 steps, prevents wild encounters of level lower than your party’s lead Pokémon.
An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Super Repel.
Where
loot
Sell for 1000 Pokédollars, or to Ore Collector for 2000 Pokédollars.
Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold at a low price to shops.
Where
training
Held: Half the experience from a battle is split between Pokémon holding this item.
Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.
Where
training
Held: Increases EXP earned in battle by 50%.
An item to be held by a Pokémon. It’s an egg filled with happiness that earns the holder extra Exp. Points in battle.
Where
evolution
Evolves an Exeggcute into Exeggutor, a Gloom into Vileplume, a Nuzleaf into Shiftry, a Pansage into Simisage, or a Weepinbell into Victreebel.
A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern.
Where
type enhancement
Held: Fire-Type moves from holder do 20% more damage.
An item to be held by a Pokémon. It’s a combustible fuel that boosts the power of Fire-type moves.
Where
loot
Sell for 5000 Pokédollars, or to Ore Collector for 10000 Pokédollars.
A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.
Where
held items
Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.
An item to be held by a Pokémon. The holder’s HP is slowly but steadily restored throughout every battle.
Where
species specific
Doubles Clamperl’s Special Defense. Traded on a Clamperl: Holder evolves into Gorebyss.
An item to be held by Clamperl. This scale shines with a faint pink and raises the holder’s Sp. Def stat.
Where
training
Held: Doubles the happiness earned by the holder.
An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly.
Where
collectibles
No effect. Can be traded for items or moves.
A small red shard. It appears to be a fragment of some sort of implement made long ago.
Where
evolution
Traded on a Seadra: Holder evolves into Kingdra.
A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught.
Where
Seen in game
held items
Held: Hail by the holder lasts 8 rounds instead of 5.
An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder.
Where
type enhancement
Held: Rock-Type moves from holder do 20% more damage.
An item to be held by a Pokémon. It’s a durable stone that boosts the power of Rock-type moves.
Where
species specific
Doubles Clamperl’s Special Attack. Traded on a Clamperl: Holder evolves into Huntail.
An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder’s Sp. Atk stat.
Where
Seen in game
spelunking
For 200 steps, prevents wild encounters of level lower than your party’s lead Pokémon.
An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Repel.
Where
evolution
Evolves a Minccino into Cinccino, a Roselia into Roserade, or a Togetic into Togekiss.
A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light.
Where
Seen in game
evolution
Evolves an Eevee into Flareon, a Growlithe into Arcanine, a Pansear into Simisear, or a Vulpix into Ninetales.
A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart.
Where
evolution
Evolves a Clefairy into Clefable, a Jigglypuff into Wigglytuff, a Munna into Musharna, a Nidorina into Nidoqueen, a Nidorino into Nidoking, or a Skitty into Delcatty.
A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky.
Where
Seen in game
type enhancement
Held: Water-Type moves from holder do 20% more damage. Breeding: Mantine begets a Mantyke Egg.
An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.
Where
held items
Held: Damaging moves gain a 10% chance to make their target flinch. Held by a Gligar while levelling up: Holder evolves into Gliscor.
An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.
Where
Seen in game
bad held items
Held: Inflicts Toxic on the holder at the end of the turn. Activates after Poison damage would occur.
An item to be held by a Pokémon. It’s a bizarre orb that will badly poison the holder during battle.
Where
spelunking
Transports user to the outside entrance of a cave.
A long and durable rope. Use it to escape instantly from locations like caves or dungeons. It can be used any number of times.
Where
species specific
Doubles Cubone or Marowak’s Attack.
An item to be held by Cubone or Marowak. It’s a hard bone of some sort that boosts the Attack stat.
Where
Seen in game
held items
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.
An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.
Where
evolution
Evolves an Eevee into Vaporeon, a Lombre into Ludicolo, a Panpour into Simipour, a Poliwhirl into Poliwrath, a Shellder into Cloyster, or a Staryu into Starmie.
A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water.
Where
2 captures
loot
Sell for 3750 Pokédollars, or to Ore Collector for 7500 Pokédollars.
A rather large pearl that has a very nice silvery sheen. It can be sold at a high price to shops.
Where
Seen in game
evolution
Traded on an Electabuzz: Holder evolves into Electivire.
A box packed with a tremendous amount of electric energy. It’s loved by a certain Pokémon.
Where
Seen in game
healing
Restores 20 HP.
A spray-type medicine for treating wounds. It can be used to restore 20 HP to a single Pokémon.
Where
status cures
Cures poison.
A spray-type medicine for treating poisoning. It can be used to lift the effects of being poisoned from a single Pokémon.
Where
pp recovery
Restores 10 PP for one move.
This medicine can be used to restore 10 PP to a single selected move that has been learned by a Pokémon.
Where
healing
Restores 50 HP.
A spray-type medicine for treating wounds. It can be used to restore 60 HP to a single Pokémon.
Where
revival
Revives with half HP.
A medicine that can be used to revive a single Pokémon that has fainted. It also restores half of the Pokémon’s max HP.
Where
status cures
Cures any status ailment and confusion.
A spray-type medicine that is broadly effective. It can be used to heal all the status conditions of a single Pokémon.
Where
held items
Held: Increases HP recovered from draining moves, Ingrain, and Aqua Ring by 3/10 (30%).
An item to be held by a Pokémon. It boosts the amount of HP the holder restores from HP-stealing moves.
Where
vitamins
Raises Speed effort and happiness.
A nutritious drink for Pokémon. When consumed, it raises the Speed base points of a single Pokémon.
Where
pp recovery
Restores 10 PP for each move.
This medicine can be used to restore 10 PP to each of the moves that have been learned by a Pokémon.
Where
vitamins
Raises HP effort and happiness.
A nutritious drink for Pokémon. When consumed, it raises the HP base points of a single Pokémon.
Where
revival
Revives with full HP.
A medicine that can be used to revive a single Pokémon that has fainted. It also fully restores the Pokémon’s max HP.
Where
vitamins
Raises Attack effort and happiness.
A nutritious drink for Pokémon. When consumed, it raises the Attack base points of a single Pokémon.
Where
status cures
Cures sleep.
A spray-type medicine to wake the sleeping. It can be used to rouse a single Pokémon from the clutches of sleep.
Where
pp recovery
Restores PP to full for one move.
This medicine can be used to fully restore the PP of a single selected move that has been learned by a Pokémon.
Where
vitamins
Raises Special Attack effort and happiness.
A nutritious drink for Pokémon. When consumed, it raises the Sp. Atk base points of a single Pokémon.
Where
healing
Restores 200 HP.
A spray-type medicine for treating wounds. It can be used to restore 120 HP to a single Pokémon.
Where
status cures
Cures paralysis.
A spray-type medicine for treating paralysis. It can be used to free a single Pokémon that has been paralyzed.
Where
healing
Restores HP to full.
A spray-type medicine for treating wounds. It can be used to completely restore the max HP of a single Pokémon.
Where
vitamins
Raises Special Defense and happiness.
A nutritious drink for Pokémon. When consumed, it raises the Sp. Def base points of a single Pokémon.
Where
special balls
Tries to catch a wild Pokémon. Caught Pokémon are immediately healed.
A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.
Where
standard balls
Tries to catch a wild Pokémon. Success rate is 2×.
An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.
Where
special balls
Tries to catch a wild Pokémon. Success rate is 3.9× for level 1 Pokémon, and drops steadily to 1× at level 30.
A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon.
Where
standard balls
Tries to catch a wild Pokémon. Success rate is 1.5×.
A good, high-performance Poké Ball that provides a higher success rate for catching Pokémon than a standard Poké Ball.
Where
standard balls
Tries to catch a wild Pokémon.
A device for catching wild Pokémon. It’s thrown like a ball at a Pokémon, comfortably encapsulating its target.
Where
special balls
Tries to catch a wild Pokémon. Success rate is 3.5× at night and in caves.
A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places such as caves.
Where
special balls
Tries to catch a wild Pokémon. Success rate is 3× for water and bug Pokémon.
A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.
Where
special balls
Tries to catch a wild Pokémon. Success rate increases by 0.1× (Gen V: 0.3×) every turn, to a max of 4×.
A somewhat different Poké Ball that becomes progressively more effective at catching Pokémon the more turns that are taken in battle.
Where
special balls
Tries to catch a wild Pokémon. Success rate is 3.5× when underwater, fishing, or surfing.
A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater.
Where
special balls
Tries to catch a wild Pokémon. Success rate is 3× for previously-caught Pokémon.
A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before.
Where
apricorn balls
8× effectiveness on opposite sex, same species targets of the Active Pokémon. Made from Pnk Apricorn.
A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon.
Where
Fighting status
Raises the user’s Attack and Defense by one stage.
Where
Psychic status
Reduces damage from special attacks by 50% for five turns.
Where
Psychic status
Reduces damage from physical attacks by half.
Where
Normal status
Raises the user’s evasion by one stage.
Where
Normal status
Prevents the user’s HP from lowering below 1 this turn.
Where
Grass physical
Hits 2-5 times in one turn.
Where
Rock status
Raises the user’s Speed by two stages.
Where
Normal physical
Power and type depend on the held berry.
Where
Normal status
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Where
Dark status
Target cannot use held items.
Where
Water status
Changes the weather to rain for five turns.
Where
physical
Never misses.
Where
Normal physical
Power doubles if user is burned, paralyzed, or poisoned.
Where
Seen in game
Ice status
Changes the weather to a hailstorm for five turns.
Where
Seen in game
Grass special
Inflicts more damage to heavier targets, with a maximum of 120 power.
Where
Seen in game
Bug physical
Inflicts regular damage with no additional effect.
Where
Ghost physical
Has an increased chance for a critical hit.
Where
Seen in game
Fire special
Has a chance to burn the target.
Where
Seen in game
Rock physical
Has a chance to lower the target’s Speed by one stage.
Where
Seen in game
Rock status
Changes the weather to a sandstorm for five turns.
Where
Seen in game
Normal status
Immediately ends wild battles. Forces trainers to switch Pokémon.
Where
Seen in game
Normal status
Lowers the target’s accuracy by one stage.
Where
Seen in game
Rock physical
Has a chance to make the target flinch.
Where
Seen in game
Normal physical
Has a chance to inflict a status effect which depends upon the terrain.
Where
Seen in game
Fighting physical
Has a chance to lower the target’s Defense by one stage.
Where
Normal physical
Inflicts regular damage with no additional effect.
Where
Water special
Inflicts regular damage and can hit Dive users.
Where
physical
User flies high into the air, dodging all attacks, and hits next turn.
Where
Normal physical
Inflicts regular damage with no additional effect.
Where
2 berries
3 berries
4 berries
3 berries
3 berries
1 berries
3 berries
3 berries
4 berries
4 berries
2 berries
3 berries
3 berries
3 berries
4 berries
4 berries
1 berries
2 berries
stat boosts
Raises Attack by one stage in battle. Raises happiness.
An item that sharply boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Where
stat boosts
Raises Speed by one stage in battle. Raises happiness.
An item that sharply boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Where
stat boosts
Raises Defense by one stage in battle. Raises happiness.
An item that sharply boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Where
spelunking
Ends a wild battle.
A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.
Where
stat boosts
Raises accuracy by one stage in battle. Raises happiness.
An item that sharply boosts the accuracy of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Where
stat boosts
Prevents stat changes in battle for five turns in battle. Raises happiness.
An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after it is used in battle.
Where
hack-exclusive
No PokeAPI entry for this item.
Where
gameplay
Use for fast transit.
A folding Bicycle that enables a rider to get around much faster than a pair of Running Shoes will allow.
Where
hack-exclusive
No PokeAPI entry for this item. Renamed in this hack — PokeAPI lists the vanilla Orb, which is a different item.
Where
hack-exclusive
No PokeAPI entry for this item.
Where
gameplay
Holds coins for the Game Corner.
A case for holding coins obtained at the Game Corner. It can hold up to 50,000 coins.
Where
hack-exclusive
No PokeAPI entry for this item.
Where
gameplay
Used to catch Pokémon in bodies of water.
An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.
Where
gameplay
Used to catch Pokémon in bodies of water.
A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.
Where
hack-exclusive
No PokeAPI entry for this item.
Where
Seen in game
hack-exclusive
No PokeAPI entry for this item.
Where
hack-exclusive
No PokeAPI entry for this item. Renamed in this hack — PokeAPI lists the vanilla Orb, which is a different item.
Where
Seen in game
held items
Held: Increases the holder’s evasion by 1/9 (11 1/9%).
An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon’s accuracy.
Where
Seen in game
training
Held: Prevents level-based evolution from occuring.
An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving.
Where
Seen in game
collectibles
No effect. Can be traded for prior Level-up moves.
A pretty, heart-shaped scale that is extremely rare. Some people are happy to receive one.
Where
Seen in game
held items
Held: Holder’s evasion is increased by 5%. Breeding: Wobbuffet begets a Wynaut Egg.
An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder.
Where
Seen in game
held items
Held: Holder’s moves inflict 30% extra damage, but cost 10% max HP.
An item to be held by a Pokémon. It boosts the power of moves but at the cost of some HP on each hit.
Where
Seen in game
evolution
Traded on a Magmar: Holder evolves into Magmortar.
A box packed with a tremendous amount of magma energy. It’s loved by a certain Pokémon.
Where
Seen in game
standard balls
Catches a wild Pokémon every time.
The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.
Where
Seen in game
event items
Changes an unfrozen Shaymin to Sky Forme in the day.
A flower sometimes bundled in bouquets to convey gratitude on special occasions, such as birthdays.
Where
Seen in game
Ground physical
Inflicts regular damage and can hit Dig users.
Where
Seen in game
Ghost special
Has a chance to lower the target’s Special Defense by one stage.
Where
Seen in game
Steel physical
Power raises when the user has lower Speed, up to a maximum of 150.
Where
Seen in game
vitamins
Causes a level-up and raises happiness.
A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one.
Where
5 captures
dex completion
Can be revived into an Amaura.
A fossil from a prehistoric Pokémon that once lived on the land. It looks like the impression from a skin sail.
Where
Seen in game
dex completion
Can be revived into a Tyrunt.
A fossil from a prehistoric Pokémon that once lived on the land. It looks as if it could be a piece of a large jaw.
Where
Seen in game