Location 01

Yellow Town

A quiet village with no distinguishing features. Professor Jasmine’s Lab is here, which makes the town central to early progression and starter planning.

Key Pickups

  • Gen 1 starters at Professor Jasmine’s Lab
  • Running Boots from your mother
  • Elekid on the first floor of Professor Jasmine’s Lab
  • Quick Claw from the man in the house below the lab
  • Bicycle from your mother after getting the mail, after Seaport City

Lake Encounters

  • Surfing: Marill, Azumarill
  • Fishing: Magikarp, Poliwag, Gyarados, Goldeen, Seaking

Location Items

Item Table

Individual item records currently documented for Yellow Town.

3 item records are currently documented for Yellow Town.

S.N. Image Name Item Page Source Details
1 Running Boots Open Item Record Mother Movement item received from your mother during the opening progression.
2 Quick Claw Open Item Record House below Professor Jasmine’s Lab Given by the man in the house below the lab.
3 Bicycle Open Item Record Mother Received after getting the mail and progressing past Seaport City.